Labyrinth

Drawing a Circular Classical Labyrinth

Rev Don likes the symmetry of the Chartres Labyrinth and the simplicity of the Classical.

So, having not found a design to meet his preferences, (with input from his father) he figured it out and provides these instructions for anyone who likes this style, too. 

Use this image to help determine what lines to remove in step #8. 

    1.   Find the center point of your labyrinth.

    2.   Divide the radius of the area by 8 for a 7 circuit labyrinth.  This will give you the width of each path.

3.   Lightly draw a circle around the center point whose diameter is equal to 2 path widths.

4.   Divide the circle in 3rds.  On the left 3rd, draw a vertical line down from the edge of the circle to the outer rim of the labyrinth.

5.   Using the center point, lightly draw 7 more circles one path width apart from each other.  The last circle will be the perimeter of the labyrinth.

6.   One path width to the right of the vertical line (drawn in step 4), beginning at the center circle, lightly draw a vertical line to the perimeter.  

7.   One path width to the left of vertical line (drawn in step 4), beginning at the second circle from the center, lightly draw a vertical line to the perimeter.

8.   Erase lines to open path as follows:

Between vertical line left and center, erase circle 8, 7 & 6.

Erase a path width of circle 7 to the left

Erase line between circle 5 & 6 and between 5 & 4.

Erase path width of circle 3 to the left

 

Erase circle 7 between right and center vertical lines.

Erase right vertical line between 8 & 7

Erase one path width to right of circle 6

Erase one path width of circle 5 between center and right vertical lines

Erase line between circle 4& 3 on right

Erase one path width to right on circle 2

The completed labyrinth should like like the image above.

 

This image below is Unity's canvass Chartres Labyrinth.